教大家如何使用代码 |
|
略子君
L0
• 2019-12-14 • 回复 16 • 只看楼主
• 举报
|
+CVars=r.PUBGDeviceFPSLow=6
+CVars=r.PUBGDeviceFPSMid=6
+CVars=r.PUBGDeviceFPSHigh=6
+CVars=r.PUBGDeviceFPSHDR=6
+CVars=r.PUBGQualityLevel=2
+CVars=r.UserQualitySetting=2
+CVars=r.UserHDRSetting=2
+CVars=r.ShadowQuality=2
+CVars=r.MobileContentScaleFactor=0.75
+CVars=r.MaterialQualityLevel=1.75
+CVars=r.Shadow.MaxCSMResolution=1024
+CVars=r.Shadow.CSM.MaxMobileCascades=2
+CVars=r.Shadow.DistanceScale=1.0
+CVars=r.BloomQuality=3
+CVars=r.StaticMeshLODDistanceScale=1.3
+CVars=r.MaxAnisotropy=3
+CVars=r.Streaming.PoolSize=300
+CVars=r.ParticleLODBias=2
+CVars=r.MobileNumDynamicPointLights=1
+CVars=r.MobileMSAA=0
+CVars=r.DefaultFeature.AntiAliasing=0
+CVars=r.MobileSimpleShader=1
+CVars=r.PUBGMaxSupportQualityLevel=1
+CVars=r.DepthOfFieldQuality=0
+CVars=r.RefractionQuality=0
+CVars=r.foliage.MinLOD=0
+CVars=r.EmitterSpawnRateScale=0.5
+CVars=r.PUBGLimit=0
+CVars=r.StaticMeshLODLevelLimited=1
+CVars=r.PUBGVersion=2
+CVars=r.Mobile.TonemapperFilm=0
+CVars=r.Mobile.AlwaysResolveDepth=0
+CVars=r.PUBGMSAASupport=1
+CVars=r.PUBGDeviceUpdateFlag=0
+CVars=r.Mobile.SceneColorFormat=2